hanyangl5

Projects Blogs Misc

Fresnel

This article origins from a frequently asked question when I interviewed a graphics programmer posiion: what is fresnel term in microfacet brdf, and it’s meaning in physics?

Auto-Res Virtual Shadow Map

Steps to implement a virtual shadow map, present a idea to prevent readback opreation in virtual shadow map rendering.

Personal Notes for Volumetric/Atmospheric rendering

TBD.

Unreal Optimization: Asynchronous Resource Initialization with Auxiliary Render Thread

Discuss techniques for optimizing Unreal Engine by moving resource initialization tasks from the main render thread to auxiliary threads. Offers solutions to minimize game thread stuttering and improve overall performance during resource setup.